Hello everybody, I’m Julian Huijbregts, Group Supervisor at Nixxes. At present we rejoice the launch of Marvel’s Spider-Man Remastered on PC!
Previously 12 months, our workforce has been working carefully along with our mates at Insomniac Video games to convey this authentic Marvel story and PlayStation hit to PC. To provide you extra perception into the assist for ultra-wide screens and a number of display screen setups*, I’d wish to introduce you to a number of the members of our Nixxes workforce.
Graphics Programmer Hilze Vonck, a passionate ultra-wide display screen gamer himself, labored on the technical implementation of ultra-wide side ratios within the PC model of Marvel’s Spider-Man Remastered. “For 5 years I’ve used a 21:9 ultra-wide monitor. To me assist for ultra-wide resolutions in video games is de facto essential. We need to give avid gamers who make investments so much of their setups the chance to play the sport in one of the simplest ways attainable. It actually makes a giant distinction while you see the sport on ultra-wide or triple monitor setups. It’s tremendous cool to expertise the sport on this approach!”
Lead Software program Engineer Coen Frauenfelder explains that one of many causes to go all-out with ultra-wide monitor assist was the constructive suggestions from the gaming neighborhood on 21:9 assist in different PC video games. “We initially deliberate assist for 21:9, and after some inside checks we determined to go even wider and add assist for 32:9 screens and 48:9 for triple monitor setups. The sport lends itself very nicely for that. Swinging by way of the streets of Marvel’s New York on an ultra-wide display screen offers a complete totally different and extra immersive feeling.”
The PC model of Marvel’s Spider-Man Remastered is absolutely optimized for ultra-wide gaming. Not solely the gameplay, but additionally the various reduce scenes are tailored for panoramic side ratios as much as 32:9. Coen talks in regards to the challenges that Nixxes needed to overcome, to make this attainable:
“Implementing ultra-wide assist typically gameplay is comparatively simple. The massive problem is supporting it in cinematics which are particularly designed by artists to be considered on 16:9 screens. Exterior of that view space, plenty of issues are taking place that should be fastened. Characters can for instance freeze or abruptly disappear. The straightforward approach could be to position black borders in reduce scenes to dam these areas from view on ultra-wide screens, however we needed to provide PC avid gamers the likelihood to totally use their screens. Our QA workforce meticulously went by way of all of the reduce scenes in ultra-wide view and listed all the main points that needed to be modified by our engineers and artists.”
Coen emphasizes how exhausting it was to get all of that proper: “We knew it could take quite a lot of effort to tug off, however our workforce was passionate and dedicated to get probably the most out of it. Hilze’s enthusiasm in direction of it meant he set to work so much on the technical points of implementing ultra-wide assist.”
Consequently, cinematics in Marvel’s Spider-Man Remastered on PC are absolutely viewable in side ratios as much as 32:9. When utilizing even wider side ratios, for instance with triple monitor setups, the outer edges are blurred throughout reduce scenes. That is obligatory to dam areas from view that in any other case could have visible errors. Aside from his work on the engine for ultra-wide assist, Hilze additionally labored on this: “That was not a simple function to implement. It took some time, however I feel it appears actually nice.”
Exterior of gameplay and cinematics, system engineers at Nixxes made certain that the consumer interface and menus assist wide-screen side ratios. When utilizing ultra-wide screens, you possibly can change the place of the HUD to totally different positions.
We all know that not all of you’ve got ultra-wide screens or a number of monitor setups. On conventional 16:9 screens the PC model of Marvel’s Spider-Man Remastered additionally affords many enhancements. The sport options enhanced ray-traced reflections**, helps NVIDIA DLSS and different upscaling applied sciences, and affords a full suite of customizable rendering settings.
Everybody at Nixxes has been extremely excited to work on this undertaking along with our mates at Insomniac. We’d love to listen to about your experiences enjoying the Marvel’s Spider-Man Remastered on PC. Reach out to us on Twitter and observe us to remain updated!
*Suitable PC and show machine required.
**Suitable PC required.